In 1889, Lewis Carroll invented the game of "Arithmetical Croquet" in which players take turns strategically counting their way through the hoops of a numerical croquet course to see ... Who will be the first to reach Winning-Peg?
Our version of the game is a bit less Arithmetical and a bit more Croquetical —featuring automatic counting and special double-headed mallets— and its helpful visual cue make Carrolls original rules a bit easier to learn.